Gold Farming
Tuesday, 27 July 2010
“Gold farming refers to a body of practices that involve the sale of virtual in-game resources for real-world money. The name gold farming stems from a variety of repetitive practices (¨farming¨) to accumulate virtual wealth (¨gold¨) which farmers illicitly sell to other players who lack the time or desire to accumulate their own in-game capital.
While the earliest instances of real money trade can be traced back to the terminal-based multi-user dungeons (MUDs) of the 1970s and 80s, formal gold farming operations originated in an early massively multiplayer online role-playing game, Ultima Online, in 1997. An informal cottage industry of inconsequential scale and scope at first, the practice grew rapidly with the parallel development of an ecommerce infrastructure in the late 1990s. The complexity of gold trading organizations continued to grow as indigenously-developed massively multiplayer games as well as Western-developed games were released into East Asian markets like Japan, South Korea, and China. Have a look at Gold Farming research here and here.
Labels: Gold Farming
posted by S A J Shirazi @ Tuesday, July 27, 2010,
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